January Comanduary

We gathered to ring in the new year by bashing together some commander decks. Sprits were high leading in, and we managed to jam four complete games without crushing too many underfoot. I had my new 20 ways to win and managed to get 20 cards in hand for the 20-toed-toad win on game #1. …

Commander Night!

NSHU Perry Hall hosted some Commander Magic, with paper cards, and humans! We said we were going to start at 7, I think the first cards were played at 7:48 and we for sure crossed midnight. Everyone got in 2 games though, so that’s something. We also had quite the crowd, some who have been …

Bloomburrow Draft!

We finally made the Draft event in Baltimore happen; disease or disaster be damned! With six faculty on hand, we made use of a team draft format pitting teams of three in three* rounds to determine the champions. *Actually this draft took so long that we didn’t get through all games of the last round, …

The Big Black

Shiney! I finally got Firefly the Game back on the table recently and got to mosey in the ‘verse again with a few stalwart fans. I brought all the expansions like usual, and we ended up playing the base game like usual. It’s a lot of card piles to take in and I’m always reluctant …

We are Wolves

Over the Thanksgiving break I dropped in to a board game cafe in Asheville called Well Played. They have a suitably impressive array of games available to while away an afternoon or 400. We ended up selecting a game called The Wolves, partly because it satisfied our need for a 5 player game, but mostly …

Taluva

Taulva is a beautiful little game that is quick to set up and easy to explain. Watch I’ll teach you how to play right now. Each turn consists of two actions 1) place a tile and 2) place a building. If you are unable to play a building you are out of the game. That’s …

The Fuse is Lit

I played a bit of Hanabi over the weekend, it’s another small game that’s pretty easy to explain and a snap to set up. That and the fact that it’s a co-op game make it a slam-dunk feel-good experience. Even when you don’t win. The main hitch in the game is that you’re not allowed …