Path of the Dragon

Last weekend I played a game called Tsuro. It’s a beautiful little game that is easy to explain and even faster to set up; both of which are big selling points. Essentially, you’re placing tiles on the board which form pathways along which game pieces must traverse. You’re trying to keep your piece on the board, while maybe sending your opponents to the edge.

I’m sure there’s more strategy to be had, but on a first playthrough it seemed like chaos and luck. Definitely keep this one in mind if you’re looking to fill time between other games or have a few minutes to spare.